Facebook’s Mobile Ad Network Is Called “Facebook Audience Network” And Here’s How It Works
Next week at f8,
Facebook will unveil Facebook Audience Network, its mobile ad network
that will let developers target both standard banners and custom ad
units with Facebook’s vast trove of personal data, according to multiple
sources. It could let developers monetize, advertisers buy more mobile
impressions than News Feed can fit, and Facebook earn money without
cluttering its own apps with more ads.
Facebook began testing
a mobile ad network in 2012. Because it was just a targeting layer on
top of existing ad networks that it had to split revenue with, margins
weren’t high enough so Facebook paused it to focus on its native
monetization efforts.
Then in September 2013 it announced it was rebooting mobile ad network tests and this time it would work directly with advertisers and publishers (apps that host the ads) which would let it keep more of the bounty. On Facebook’s Q1 2014 earnings call,
COO Sheryl Sandberg mentioned these ad network tests saying “Our
initial efforts show a lot of promise and we’ve gotten good feedback
from marketers.” This week, Re/code’s Mike Isaac reported that Facebook would officially launch the ad network at its f8 developer conference next week.
Facebook declined to comment, but I can now confirm Isaac’s report
and have discovered more details about the project, including that it’s
named Facebook Audience Network (FAN). It will offer both simple and
custom ways for advertisers and other developers to harness the power of
Facebook’s ad targeting data across the mobile app market.
How FAN Functions
To start, Facebook will strike the deals with advertisers, pushing
the 1 million that already pay for promotion on its own site and app to
take advantage of new inventory on other apps. Many are already eager to
do so. Given more specific targeting parameters, Facebook could
previously only deliver a limited volume of impressions because it caps
the number of ads it shows each of its 609 million daily mobile users.
FAN will let it accommodate bigger campaigns some advertisers want.
Facebook will also bring the ad targeting muscle, allowing
advertisers to reach people based on biographical and interest data, and
likely with cookie-based retargeting, too. Most other ad networks have a
limited amount of data regarding who someone is, and that data is often
inferred so it’s not always accurate. That makes it tougher meaning to
show relevant ads that get results and command high rates for
publishers.
But Facebook’s social network has convinced people to volunteer tons
of deep personal information like work history, education, and favorite
movies, plus it can see what apps they use and where they are. Since
people stay logged into Facebook, FAN can recognize exactly who the
viewer is and show them an ad matched to their profile.
In exchange for delivering the advertisers and targeting, Facebook
will take a sizeable chunk of what it charges, and hand the rest to the
publisher.
The ads will be delivered in two ways. First, app developers will be
able to easily integrate code to run Facebook Audience Network as a
replacement for whatever competing ad network or homegrown solution they
use to sell and target their standard mobile ad units
like drop-down banners. If it’s easy to adopt and FAN drives higher ad
performance that earns developers more money, Facebook believes they’ll
switch. It just has to convince them it’s better than Twitter’s MoPub,
AdMob, InMobi, and the rest.
This strategy will make FAN immediately accessible to a wide array of
advertisers without them having to do much work and without Facebook
having to hold their hands. That could let Facebook ramp up revenue
while keeping costs low.
The second way FAN will be delivered is through custom ad units
tailored to fit the apps they’re hosted in, multiple sources confirm. A
navigation app could show “promoted locations” pins that are ads for
nearby restaurants or businesses. A lockscreen or homescreen replacement
for Android could show “suggested apps” that are essentially app
install ads. Or a dating app could show ads for television shows in the
form of fake profiles of the show’s characters.
If an app is popular enough to have a lot of inventory to sell,
Facebook will work with it to bring FAN advertisers and targeting to
units that feel natural and don’t overtly disturb the user experience.
The ads themselves could promote a range of products.
There’s sure to
be plenty of app install ads, Facebook’s current cash cow, as
developers are desperate for installs and willing to pay. Mobile app
re-engagement ads could also be popular. You might already have Hotel
Tonight installed, but have forgotten about it. If Facebook sees you
Like traveling, and just checked in to a restaurant in Los Angeles, it
could show an ad delivered through FAN in another app that re-opens
HotelTonight to a $99 hotel room in the city. Big brands and local
businesses might also get in on the action, as Facebook’s offline
measurement tools can prove that its ads drive in-person sales.
Facebook Audience Network doesn’t need to reinvent the wheel for
mobile advertising, it just needs to make the wheel spin faster. While
piping in advertisers and targeting doesn’t sound revolutionary, it just
needs to be better than what’s out there.
Ads are a straightforward business. If Facebook Audience Network can
show people more relevant ads that are more effective, and it can
deliver a better return on investment for advertisers and bigger payouts
to developers than they can get elsewhere, they’ll adopt it.
Facebook Could Earn More Money Showing Fewer Ads
Most of Facebook’s revenue comes from the News Feed. The more users
look at it, the more ads it can show, and the more money it makes. This
is a bit risky. It makes Facebook’s business vulnerable to competition.
If other mobile apps like WeChat, Twitter, and Snapchat steal engagement
from Facebook, its revenue could sink.
But Facebook has something none of its competitors have, in part a
relic from growing up in the web age: personal data. It wasn’t started
as a single-purpose, super-lean mobile app like today’s upstarts. It’s a
full-fledged social network based around rich user profiles. With its
breadth of purpose and role as an identity provider and app activity
hub, it knows more about people than possibly any company on the planet.
Facebook Audience Network allows Facebook to monetize this existing
data regardless of whether engagement on its own properties slips. It
insulates Facebook from both competition and general market shifts.
While the places that people spend time online might change, someone
will always pay to target them with ads.
Two years ago I wrote a story called Imagine No Ads On Facebook, It’s
Easy If You Try. While that might be a little extreme, FAN is a step in
that direction. It could let Facebook earn more money while showing the
same number of News Feed ads or even fewer. That could let Facebook
focus on getting people sharing and volunteering data on its properties
that it monetizes elsewhere.
Plus, if Facebook can lure developers with the promise of cash
payouts for showing its ads, it could also sell them on its Parse
mobile-backend-as-a-service. In that sense, FAN could round out and
strengthen Facebook’s platform services.
FAN may take a few quarters to spin up as Facebook rolls it out and
advertisers test the waters. But if Facebook’s native mobile advertising
business is any indicator, it has big potential. Facebook has used its
deep targeting data to weather the shift to mobile, helping it to beat
earnings estimates seven quarters in a row. In Q1 2014 it made 59%, or $1.33 billion of its ad revenue from small screens. By Q4 2014 FAN could start contributing meaninfgul revenue to the company.
The question remains whether Facebook’s users will be freaked out if
they notice their personal data is being used to target ads outside of
Facebook. While they might not be gung-ho about it, we’ve seen the
public endure the rise of re-targeting, which somewhat creepily uses
the sites someone browses to show them related ads later.
With time, users may grow accustomed to Facebook-personalized ads on
other sites. If they’re going to see the ads anyways, you could argue
it’s better to see ones that are actually for things they want. It will
be interesting to watch if and how Facebook offers an opt-out of being
targeted by FAN.
F8′s goal is to show developers with how to “Build, Grow, Monetize”.
By helping one app gain users by paying another to host its install ads,
its solving the latter two problems simultaneously. Until now, Facebook
has been a parking lot, charging advertisers for space on its property.
The launch of FAN will see it evolve into a bridge, collecting a toll
for delivering advertisers elsewhere.
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